In a blatant (and successful) attempt to offend, "Playing Gods: The Board Game of Divine Domination" pits armed religious figures against one another in a battle for converts. S. Brent Plate of Religion Dispatches thinks the comparison of religion to a game is an apt one:
Through creative or coercive means, convincing others to follow your way/world and not another has been fundamental to Christianity since the time of Constantine, fundamental to Islam since the time of Muhammad, and fundamental to Buddhism since the Bodhi-Dharma left for the East. There is a certain primal desire to suggest to others that “my world” is the right one. Games, and religions, are about creating ever-new worlds, accompanied by the enticing suggestion to come to my world to play.